Poradnik Fallout: New Vegas Zadania g. Poradnik do gry Fallout: New Vegas zawiera dok. Plik Fallout New Vegas Prima Guide Poradnik EN.pdf na koncie u New Vegas; Fallout Tactics; Fallouty Bethesdy; Fallout 3. Poradnik do Fallout: New Vegas uko! Fallout 3 Ciekawe Lokalizacje (PL). Ottobiena. W ramach Chomikuj. New Vegas, The Mojave Wasteland, Interactive map. Select a location for viewing in the list left. Trading Post. This is a small outpost situated at the intersection of Highways 9. Inhabitants on overpass: Samuel Kerr, merchant (food) and repair services; Michelle Kerr, merchant (weapons, ammunition, food); Arms merchant (weapons, weapon mods, ammunition, armor, clothing, misc items); Veronica Santangelo (Brotherhood of Steel), a player companion, can be recruited here; Ezekiel (Followers of the Apocalypse). Inhabitants under overpass: Alexander, a Gun Runner (weapons, weapon mods, ammunition, misc items); Gun Runners guard, Alexander's bodyguard; The Forecaster, sells the thoughts. Quests (unmarked): Thought for the Day: buy the thoughts about ! It is an abandoned building with extensive interior damage. Enemies: Giant ants, Viper gunslingers, Fiends. Notable loot: Tales of a Junktown Jerky Vendor, Tales of Chivalrie, True Police Stories, Sunset Sarsaparilla star bottle caps (2). Ant Mound. It is an old farm, overrun by fire ants. The ant mound is hidden in the barn. Inside the mound is a small network of tunnels with a few fire ants, and a fire ant queen. Enemies: Fire ants, Fire ant queen. Plants: White horsenettles. Bitter Springs. Bitter Springs is an NCR refugee camp, it consists of NCR tents to the north and refugee tents at the south end of the camp. Factions: Great Khans (formerly), NCR (today). Inhabitants: Captain Gilles, Lieutenant Markland (Doctor). Related quests: No, Not Much (Get supplies for Bitter Springs). Climb Ev'ry Mountain (Find the source of the attacks on Bitter Springs). Bitter Springs Infirmary Blues (Bring two medical books and three doctor's bags to Lt. Markland). I Forgot to Remember to Forget (Travel to Bitter Springs with Boone).
Notable loot: Salesman Weekly (2). Bitter Springs Recreation Area. The Bitter Springs recreation area is consists of a large amount of trailers and the Bitter Springs recreation office. The office is a small shack to the west of the trailers. Enemies: Giant rats, Cazadores. Notable loot: Tumblers Today, La Fantoma!, Sunset Sarsaparilla star bottle caps (2). Black Mountain. Black Mountain was unoccupied for over a century after the war. Zadania (Fallout: New Vegas) Samouczek Znowu w siodle This area was so irradiated that no one survived in it. After the fall of the Master, many of the first generation super mutants headed east, and here they were able to find a place to set up a camp. Over time, nightkin and the second generation super mutants trickled into Black Mountain, which eventually caused problems. The leader of the community, Marcus, was pushed out. After that, a paranoid schizophrenic nightkin named Tabitha progressively turned the satellite array into a fortress against all outsiders. Radio station: Black Mountain Radio. Faction: State of Utobitha. Inhabitants: Tabitha (Leader), Neil, Raul Tejada (Ghoul- prisoner), Super mutants, Nightkin sniper, Nightkin masters, Nightkin, a unique evolved centaur Moe, Centaurs. Buildings: Broadcast building, Prison building, Storage building. Related quests: Crazy, Crazy, Crazy (Head to the summit of Black Mountain and end Tabitha's reign of terror). Still in the Dark (Find the missing Brotherhood Patrol, which are located in Black Mountain). Eyesight to the Blind (Head to Black Mountain and install the remote signal transmitter in one of the consoles). Notable loot: Annabelle (a unique variant of the missile launcher), Nuka- Cola Victory, Sunset Sarsaparilla star bottle cap. Black Rock Cave. Black Rock cave is a very small cavern. There are three nightkin inside the cave, a dead prospector, and a few dead coyotes. Enemies: Nightkin master, Nightkin, Radscorpions (outside). Notable loot: the Paladin Toaster, a unique version of the zap glove. Bloodborne Cave. Inside the cave, there is a campfire near the entrance where the Courier can find a key. This key opens a Very Hard- locked gate (1. Lockpick) further along on the north side of the cave. Behind the locked door lies a considerable amount of loot. Enemies: Night stalkers, Legendary night stalker, Fire Geckos (outside). Related quest: Bleed Me Dry (Collect nightstalker eggs). Notable loot: around 7,0. Average locked trunk (5. Lockpick), 1. 2. 7mm submachine gun, 1. Hunting revolver. Blue Paradise Vacation Rentals. Three beach houses, a small picnic area, submerged docks and many boats make up this lakelurk nest. Only two of the beach houses are accessible (radiation inside!). To the southwest of the houses there are two graves. Buildings: Sunken beach houses. Enemies: Lakelurks. Notable loot: Sunset Sarsaparilla star bottle caps (2). Bonnie Springs. Bonnie Springs is an old mining ghost town. The buildings are boarded up and a band of Vipers have made here their camp. The town will be taken over by cazadores after killing both Viper gang leaders. Faction: Vipers. Enemies: Viper gunslingers, two Viper leaders, Cazadores. Notable loot: Love and Hate (a unique version of the spiked knuckles), Sunset Sarsaparilla star bottle caps (2). Boulder Beach Campground. The campground has a bed inside the trailer and a campfire. To the north- west of the jetties, there is a hollowed- out rock containing random loot. It is the rock marked with . It was the site of intense fighting between NCR and Caesar’s Legion during the First Battle of Hoover Dam. The Rangers lured some of the toughest veteran Legionaries into the town and blew it to pieces with explosives. The city was almost entirely demolished as a result. Sublocation: Boulder City ruins. Buildings: Boulder City train station, Big Horn Saloon, Great Khan hideout. Factions: NCR, Great Khans. Inhabitants: Lieutenant Monroe and NCR soldiers, Private Kowalski, Ike (Big Horn Saloon, merchant), Jessup and several other Khans. Related quests: They Went That- a- Way, Ring- a- Ding- Ding! It is safe for use as player's house. By the entrance there can be some Jackal gang members, and there is a campfire outside. Faction: Jackals. Notable loot: Sunset Sarsaparilla star bottle cap. Brewer's Beer Bootlegging. Brewer's beer bootlegging is a small shack. Many cazadores and cazador nests are located around it. Owner: Gourd (found dead). Enemies: Cazadores (outside). Unmarked quest: Strategic Nuclear Moose (Find Gourd's secret brewery in the cellar). Notable loot: Sunset Sarsaparilla star bottle cap, Big Book of Science in the cellar. Note: The combat armor, reinforced mark 2 and matching combat helmet can be found in a duffle bag at an abandoned campsite west of Brewer's beer bootlegging. Broc Flower Cave. The Broc Flower Cave is a small cavern. Many portions of the cave are slightly radioactive. Enemies: Giant rats. Plants: Broc Flowers (outside). Related quest: Debt Collector (Find Lady Jane's caravan and collect caps from the remains). Notable loot: Ratslayer (a unique variant of the varmint rifle), Salesman Weekly, Lad's Life, Today's Physician, Progammer's Digest (2). Brooks Tumbleweed Ranch. Behind the ranch house is a cattle pen, seemingly empty, with a few tumbleweeds drifting idly in the breeze. Inside, there is a kitchen, a living room, a storage area, and a bedroom. Building: Tumbleweed Ranch House. Unmarked quest: Wind- Brahmin Wrangler (Accept nightkin's offer to buy . He will offer it if the Courier has a . It consists of a ruined boat house and a store named Captain Dean Boat Rentals. Building: Captain Dean Boat Rentals. Enemies: Giant rats, Cazadores. Related quest: Volare! The camp consists of several tents on the golf course west of the resort building, near which are placed the command tent, infirmary, mess hall and shooting range. The perimeter is secured by several watchtowers. Buildings: House Resort (it was owned by Robert House before the War), Camp Golf mess tent, Camp Golf tent (1. Misfits' tent. Faction: New California Republic. Inhabitants: Chief Hanlon, Doc Sawbones (camp medic), Sgt. Mc. Credie, Mags, Razz, Poindexter, O'Hanrahan, NCR Rangers, NCR troopers. Related quests: Flags of Our Foul- Ups (Help the Misfits improve their squad and combat skills). Return to Sender (Inform Chief Hanlon what you and Sergeant Reyes discovered). No, Not Much (Request reinforcements for Bitter Springs). Notable loot: in the House Resort - Sunset Sarsaparilla star bottle caps (3), Boxing Times, Fixin' Things (2), Future Weapons Today, Lad's Life, Locksmith's Reader, Meeting People, Programmer's Digest, Tales of Chivalrie, Nuka- Cola Quartz (5), Lucky 3. VIP keycard; inside Misfits' tent - Patriot's Cookbook; inside Sgt. Mc. Credie's tent - Lad's Life, Salesman Weekly, Programmer's Digest. Camp Guardian. Camp Guardian is one of the farthest NCR outposts located in the eastern Mojave Wasteland. Approaching the camp, the Courier may pick up a distress signal radio calling for help from a mutant attack. Traveling up the narrow path will lead to Guardian Peak and the Camp Guardian Caves. Radio station: Camp Guardian Radio. Faction: NCR (formerly). Enemies: Giant rats, Radscorpions, Bark scorpions. Notable loot: Camp Guardian daily logs (Sergeant Banner has left 1. Guardian Peak). Camp Mc. Carran. Camp Mc. Carran is a major NCR military base in the Mojave Wasteland. It is located in the pre- War Mc. Carran International Airport outside of New Vegas. Buildings: Camp Mc. Carran terminal building, Camp Mc. Carran concourse, Camp Mc. Carran supply shack, Camp Mc. Carran control tower. Faction: New California Republic. Inhabitants: Colonel James Hsu, Captain Ronald Curtis (aka Frumentarius Picus), Lieutenant Carrie Boyd, Corporal Walter Hornsby, Silus (a captured centurion of Caesar's Legion), Dr. Kemp (doctor), Corporal William Farber (cook), Thomas Hildern (Director of Operations, OSI East), Angela Williams (researcher), Private Christina Morales, Sergeant Daniel Contreras (merchant), Little Buster (Bounty hunter), Major Dhatri, 1st Recon: Lieutenant Gorobets, Sergeant Bitter- Root, Corporal Betsy, Corporal Sterling, 1. Spades; NCR troopers.
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